Independent setup utility
Through the Desert
A desert crossing board generated from the published variable pools.
- Players
- 3–4
- Required games
- CATAN + Seafarers
- Board choices
- Variable board
What you need
CATAN plus Seafarers, the frame, desert strip, large-island and small-island hexes, number discs, ports, pirate and robber, player pieces, and the scenario VP supply.
- Players: 3 or 4.
- Required games: CATAN + Seafarers.
- Generator mode: randomized / variable board.
- 3 players: 25 land + 10 sea hexes, 22 discs, 8 active harbors, and 24 VP tokens; 3 desert hexes remain unnumbered.
- 4 players: 30 land + 12 sea hexes, 27 discs, 9 active harbors, and 32 VP tokens; 3 desert hexes remain unnumbered.
Before you generate
The generator keeps the three desert hexes, sea positions, harbor edges, and smaller-region footprints in place while randomizing the published main and unexplored land and number-disc contents. Red discs cannot touch or sit on gold fields.
Set up the table
- Use Configure this setup above. It opens the 4-player variable selection by default; choose 3 players when needed, then generate.
- Assemble the matching frame and place the three fixed desert hexes and sea hexes. Use the print setup sheet to keep the main and unexplored pools separate.
- Place generated land, discs, harbor types, robber, pirate, and VP supply; frame material is not a sea tile and desert hexes receive no discs.
- Place starting settlements with roads or ships on the main island, then follow the scenario rulebook for the unexplored regions.
Scenario notes
A desert crossing board generated from the published variable pools.
- The three desert hexes are unnumbered and divide the main island from the other regions. Follow the scenario rules for crossing and VP.
Source reference
CATAN — Seafarers Rulebook, 2025 sixth edition, pages 10–11.